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Combat & Cover

Hit preview

Hit chance combines:

  • Weapon base hit chance
  • Unit aim modifier
  • Ability modifiers
  • Range penalty beyond optimal range
  • Directional cover penalty
  • Target defense and Hunker Down
  • Height advantage or disadvantage

Combat Rules controls the global penalties, bonuses, and hit chance limits.

Directional cover

Cover is read from the adjacent cell between attacker and target. Standing next to cover does not guarantee protection from every direction.

Rebake the map after adding or moving cover. When baked Map Data is assigned, runtime cover queries use its saved values.

High ground

Each level difference applies the configured height modifier, limited by Maximum Height Bonus.

Line of fire

Line of fire uses deterministic grid traversal. Intermediate Vision Blocker cells stop a shot. The origin and destination cells remain targetable themselves.

Overwatch

Overwatch stores a direction, angle, and range. A moving enemy triggers reaction fire only when entering the cone, remaining visible, and satisfying weapon requirements.