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Default Controls

Input Action
Left mouse Select unit, target, move, or place an editor piece
Right mouse Cancel tactical targeting
WASD / Arrow keys Pan camera
Q / E Orbit camera around the view center
Middle mouse drag Orbit camera
Mouse wheel Zoom
Space End player turn
R Rotate selected Map Builder piece
Page Up / Page Down Change active Map Builder level
Escape Exit scene placement or tile painting

Input is implemented in TacticalInputController and TacticalCameraController and can be replaced by your own input layer.