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Tuning & Troubleshooting

World roller feels slow-motion

  • Check Time.timeScale (should be 1)
  • Reduce Rigidbody drag and angularDrag
  • Increase torque ranges

Dice “barely rolls”

  • Increase torque ranges (especially Y)
  • Lower angularDrag
  • Reduce friction on tray material

One die reports wrong result sometimes

  • Add / increase confirm window (require top face stable for N frames)
  • Make sure markers are correct (marker.up outward)
  • Avoid reading result based only on IsSleeping() without confirm

UI die teleports to center near the end

  • Increase returnToCenterStart (e.g., 0.6-0.8)
  • Increase settleTime slightly
  • If stageExtent is huge, don’t keep settleTime tiny