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FAQ

Q: Do I need URP/HDRP?
No. This uses standard UGUI and EventSystem.

Q: How do I control spacing between cards?
Use a combination of radius and totalAngle. Larger angle spreads cards wider. Larger radius flattens the arc.

Q: Cards overlap weirdly while dragging.
Ensure there is a topmost Canvas/sorting order for dragging, or set bringToFrontOnHover on Card Hand Hover.

Q: My cards are not laying out.
Make sure your CardHand has UI Hand Layout and your prefabs are parented directly under it (not deeper). After runtime spawning, call NotifyLayoutChanged().