ABOUT THE ASSET
Everything you need to get moving.
Cargo Network Pro is a flexible cargo logistics framework for Unity, designed for train, sea, and air transport systems.
Build routes between cities, factories, mines, ports, airports, and storage nodes. Each node can request cargo, unlock new production stages, store resources, and expand visually as deliveries are completed. Vehicles can load and unload cargo based on route rules, carry different cargo types, and display cargo visuals while moving.
The system is built to be easy to use in the editor. Place nodes in your scene, configure what they request and produce, assign cargo rules to routes, generate rail visuals, and watch your cargo network come alive.
Features
Modular cargo node system
Cities, factories, mines, storage nodes, ports, and airports
Request-based progression
Stage unlocks and production chains
Route-based load and unload rules
Cargo-specific visual prefabs
Train movement with cargo trailers/visuals
Smart rail visual generation
Sea and air route support
World-space UI for nodes and vehicles
Node growth/scatter support for expanding settlements
Editor window for faster setup
Designed to be extended for tycoon, logistics, city-building, and strategy games
Cargo Network Pro is not a full game template. It is a reusable system that helps you build your own transport, trade, and production gameplay faster.
READY TO BUILD?



